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Antiguo 20/06/2012, 22:39
Avatar de sebastianxjavier
sebastianxjavier
 
Fecha de Ingreso: agosto-2011
Mensajes: 23
Antigüedad: 12 años, 8 meses
Puntos: 0
Respuesta: Menu Desplegable para alertas (Algo como DropDown Menu)

Encontre lo que andaba buscando... comparto el codigo por si alguien lo necesita... saludos!

PD: Fuente-> [URL="http://www.dynamicdrive.com/forums/showthread.php?t=55515"]http://www.dynamicdrive.com[/URL]

Código HTML:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
  <title></title>
<style type="text/css">
/*<![CDATA[*/
#tst {
  position:absolute;left:0px;top:0px;width:200px;height:200px;background-Color:red;
}

.but {
  position:absolute;left:-250px;top:100px;width:100px;
}

.tstparent {
  position:absolute;overflow:hidden;left:0px;top:100px;width:100%;height:200px;
}
/*]]>*/
</style>
<script type="text/javascript">
// Animate (11-January-2010)
// by Vic Phillips http://www.vicsjavascripts.org.uk

// To progressively change the Left, Top, Width, Height or Opacity of an element over a specified period of time.
// With the ability to scale the effect time on specified minimum/maximum values
// and with three types of progression 'sin' and 'cos' and liner.

// **** Application Notes

// **** The HTML Code
//
// when moving an element the inline or class rule style position of the element should be assigned as
// 'position:relative;' or 'position:absolute;'
//
// The element would normally be assigned a unique ID name.
//

// **** Initialising the Script.
//
// The script is initialised by assigning an instance of the script to a variable.
// e.g A = new zxcAnimate('left','id1')
// where:
//  A           = a global variable                                                               (variable)
//  parameter 0 = the mode(see Note 1).                                                           (string)
//  parameter 1 = the unique ID name or element object.                                           (string or element object)
//  parameter 1 = the initial value.                                                              (digits, default = 0)

// **** Executing the Effect
//
// The effect is executed by an event call to function 'A.animate(10,800 ,5000,[10,800]);'
// where:
//  A           = the global referencing the script instance.                                 (variable)
//  parameter 0 = the start value.                                                            (digits, for opacity minimum 0, maximum 100)
//  parameter 1 = the finish value.                                                           (digits, for opacity minimum 0, maximum 100)
//  parameter 2 =  period of time between the start and finish of the effect in milliseconds. (digits or defaults to previous or 0(on first call) milliSeconds)
//  parameter 3 = (optional) to scale the effect time on a specified minimum/maximum.         (array, see Note 3)
//                 field 0 the minimum value. (digits)
//                 field 1 the maximum value. (digits)
//  parameter 3 = (optional) the type of progression, 'sin', 'cos' or 'liner'.                (string, default = 'liner')
//                 'sin' progression starts fast and ends slow.
//                 'cos' progression starts slow and ends fast.
//
//  Note 1:  Examples modes: 'left', 'top', 'width', 'height', 'opacity.
//  Note 2:  The default units(excepting opacity) are 'px'.
//           For hyphenated modes, the first character after the hyphen must be upper case, all others lower case.
//  Note 3:  The scale is of particular use when re-calling the effect
//           in mid progression to retain an constant rate of progression.
//  Note 4:  The current effect value is recorded in A.data[0].
//  Note 5:  A function may be called on completion of the effect by assigning the function
//           to the animator intance property .Complete.
//           e.g. [instance].Complete=function(){ alert(this.data[0]); };
//



// **** Functional Code(1.58K) - NO NEED to Change

function zxcAnimate(mde,obj,srt){
 this.to=null;
 this.obj=typeof(obj)=='object'?obj:document.getElementById(obj);
 this.mde=mde.replace(/\W/g,'');
 this.data=[srt||0];
 return this;
}

zxcAnimate.prototype.animate=function(srt,fin,ms,scale,c){
 clearTimeout(this.to);
 this.time=ms||this.time||0;
 this.neg=srt<0||fin<0;
 this.data=[srt,srt,fin];
 this.mS=this.time*(!scale?1:Math.abs((fin-srt)/(scale[1]-scale[0])));
 this.c=typeof(c)=='string'?c.charAt(0).toLowerCase():this.c?this.c:'';
 this.inc=Math.PI/(2*this.mS);
 this.srttime=new Date().getTime();
 this.cng();
}

zxcAnimate.prototype.cng=function(){
 var oop=this,ms=new Date().getTime()-this.srttime;
 this.data[0]=(this.c=='s')?(this.data[2]-this.data[1])*Math.sin(this.inc*ms)+this.data[1]:(this.c=='c')?this.data[2]-(this.data[2]-this.data[1])*Math.cos(this.inc*ms):(this.data[2]-this.data[1])/this.mS*ms+this.data[1];
 this.apply();
 if (ms<this.mS) this.to=setTimeout(function(){oop.cng()},10);
 else {
  this.data[0]=this.data[2];
  this.apply();
  if (this.Complete) this.Complete(this);
 }
}

zxcAnimate.prototype.apply=function(){
 if (isFinite(this.data[0])){
  if (this.data[0]<0&&!this.neg) this.data[0]=0;
  if (this.mde!='opacity') this.obj.style[this.mde]=Math.floor(this.data[0])+'px';
  else zxcOpacity(this.obj,this.data[0]);
 }
}

function zxcOpacity(obj,opc){
 if (opc<0||opc>100) return;
 obj.style.filter='alpha(opacity='+opc+')';
 obj.style.opacity=obj.style.MozOpacity=obj.style.WebkitOpacity=obj.style.KhtmlOpacity=opc/100-.001;
}


</script>



</head>

<body onresize="S.ReSize();" >
<div class="tstparent" >
<div id="tst" >
<input type="button" name="" class="but" value="Move" onclick="S.Slide();" />
</div>
</div>
<script type="text/javascript">
/*<![CDATA[*/


function Slide(o){
 var obj=document.getElementById(o.ID);
 this.pobj=obj.parentNode
 this.fromto=[o.From,o.To];
 this.ud=true;
 this.slide=new zxcAnimate('left',obj,o.From);
 this.ms=o.Duration||1000;
 this.ReSize();
}

Slide.prototype.Slide=function(){
 this.ud=!this.ud;
 clearTimeout(this.to);
 this.slide.animate(this.slide.obj.offsetLeft,this.pobj.offsetWidth+this.fromto[this.ud?0:1],this.ms,this.fromto);
}

Slide.prototype.ReSize=function(){
 this.ud=true;
 this.slide.obj.style.left=this.pobj.offsetWidth+this.fromto[0]+'px';
}

var S=new Slide({
  ID:'tst',
  From:0,
  To:-200,
  Duration:1000
});

S.to=setTimeout(function(){ S.Slide(); },2000);

/*]]>*/
</script></body>

</html>